REELS press kit App Store

Press kit  ·  updated 3 September 2026

REELS: Survival Roguelike

A roguelite built on a slot machine, out on iOS since 2 September 2026. The reels drop, your weapons fire on what they land on, and the souls you reap pay a toll to descend. You are not betting money, you are betting your run.

Everything on this page is free to use, no permission needed: video, screenshots, text. Promo codes for the full game are available on request, as many as you need, no conditions attached.

Trailer

Thirty seconds

Direct file: teaser.mp4, 1920x1080, 30 s. A muted 9 s gameplay loop is also available: hero-loop.mp4, 540x1108. Other formats, longer captures or a specific moment on request.

Screenshots

Click any one for the full resolution file

A run in progress: the reels sit under the arena while the toll counts down Skulls landing across all three reels on a later floor Choosing a door down to the next floor A boss dropping into its rage phase Charms and weapons combining mid run The daily challenge screen
Fact sheet

The details, in one table

TitleREELS: Survival Roguelike
DeveloperIllan Knafou, solo
Released2 September 2026
PlatformiOS 17 and later, iPhone and iPad
Version1.0
Size8.2 MB
Age rating4+, no advisories
GenreRoguelite, action, role playing
LanguagesEnglish, French, Spanish
PriceFree trial, then one in app purchase unlocks the whole game permanently. Trial progress is kept.
MonetisationNo ads, no lives, no continues, no currency, no timers, no subscription
OfflineFully playable offline, no account, no sign in
Generative AINone in the game: art, icon, audio and text are all made by hand
App Store, Englishapps.apple.com/us
App Store, Frenchapps.apple.com/fr
App Store, Spanishapps.apple.com/es
Instagram@reels_survival_roguelike
Contactplayreelsios@gmail.com
Promo codesOn request, by email, no conditions
Copy and paste

Descriptions, three lengths

One line

REELS is a roguelite built on a slot machine: you are not betting money, you are betting your run.

Short, about fifty words

REELS is a roguelite built on a slot machine. The reels drop, your weapons fire on what they land on, and the souls you reap pay a toll to descend one more floor. The toll climbs faster than you do. Free trial, one purchase unlocks everything, no ads and no currency.

Long, about a hundred and fifty words

REELS is a roguelite built on a slot machine, released on iOS on 2 September 2026 by a solo developer. The reels drop, your weapons fire on whatever they land on, and the souls you reap pay a toll to descend one more floor. The hook is one inversion: it is a slot machine where you are not betting money, you are betting your run.

What makes it a roguelite rather than a gambling toy is where the depth sits. Charms do not add damage, they rewrite the rules of the spin itself: what counts as a hit, what a symbol does when it lands next to another, how many reels drop at all. Every floor runs its own machine and each one drops the reels differently, so a build that was carrying a run stops working and you have to see it coming.

There is a campaign with forced builds, an endless mode, and a daily challenge on a seed shared by every player that day.

The angle

What the game does not have

This list is the reason the game exists, and it is the part worth writing about. A slot machine is a variable reward system we find repulsive because of what it takes from you. Take the money out, keep the variance, and what is left is a combat system.

Interviews

Happy to talk, including about the parts that failed

I am the only person who worked on this, so anything is on the table: the design decisions, the ones that got reverted, why a paid game with no ads in 2026, and what the trial gate actually converts at. I will give real figures rather than an opinion.

Written answers, a call, or a build with promo codes: playreelsios@gmail.com.